GPLv3+ and GPLv3+ with exceptions and GPLv2+ with exceptions and LGPLv2+ and BSD
LGPLv2+ and LGPLv2+ with exceptions and GPLv2+ and GPLv2+ with exceptions and BSD and Inner-Net-2.0 and ISC and Public Domain and GFDL-1.3-only
(GPL-3.0-only WITH Qt-GPL-exception-1.0 OR LGPL-3.0-only)
(LGPL-3.0-only OR GPL-3.0-only WITH Qt-GPL-exception-1.0)
This module adds physical simulation capabilities on top of Qt Quick 3D. In particular, it enables rigid body simulation using simple primitives as well as convex- and triangle meshes and heightmaps. Physical properties such as mass, density, gravity and friction are customizable. This makes it possible to create physically correct behavior in 3D scenes without having to handcraft animations.
acquired package info from repodata DB: repodata/f1f85c23079e7764ad00378a9fc5d660b89a03657290e75426caf7be5b7da462-primary.sqlite.bz2
This package contains GCC shared support library which is needed e.g. for exception handling support.
The GNU C Library project provides the core libraries for the GNU system and GNU/Linux systems, as well as many other systems that use Linux as the kernel. These libraries provide critical APIs including ISO C11, POSIX.1-2008, BSD, OS-specific APIs and more. These APIs include such foundational facilities as open, read, write, malloc, printf, getaddrinfo, dlopen, pthread_create, crypt, login, exit and more.
Qt6 - Qt Shader Tools module builds on the SPIR-V Open Source Ecosystem
libGL and libGLX are the common dispatch interface for the GLX API.
Programming examples for qt6-qtquick3dphysics
The libstdc++ package contains a rewritten standard compliant GCC Standard C++ Library.
Qt is a software toolkit for developing applications. This package contains base tools, like string, xml, and network handling.
Qt6 libraries used for drawing widgets and OpenGL items.
libOpenGL is the common dispatch interface for the workstation OpenGL API.