Guts of a text editor for games etc., implementing them from scratch
This C header file implements the guts of a multi-line text-editing widget; you implement display, word-wrapping, and low-level string insertion/deletion, and stb_textedit will map user inputs into insertions & deletions, plus updates to the cursor position, selection state, and undo state. It is intended for use in games and other systems that need to build their own custom widgets and which do not have heavy text-editing requirements (this library is not recommended for use for editing large texts, as its performance does not scale and it has limited undo). Non-trivial behaviors are modelled after Windows text controls.
acquired package info from repodata DB: repodata/1878cc60a19e65efc93d1a539275c5a6799b0acbd7796ee105712c44cae47ab4-primary.sqlite.bz2